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POWER: The pyromancer becomes a human torch. They have the ability to light things on fire by touch and some gain the ability to throw fire balls as a means of attack.They are obviously fire resistant.

PRICE: Being a human torch is the price. The pyromancer burns from the inside out, their voices are usually raspy and hoarse from their inner fire. They typically smell like smoke, bonfires, or old heaters. Though they can't be burnt by fire, they can feel the flames and they experience the pain of fire like anyone else would. Their body temperatures are much higher than normal peoples. As a result, a pyromancer does not handle the cold well and usually wears long sleeves even in climate weather. Due to the nature of fire on the human throat, pyromancers drink a great deal of water, if one listens closely, sometimes one can hear the hiss of water against cinders when they drink and see steam come out of their mouths.

KNOWN PYROS:
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Mancers

Sep. 22nd, 2015 03:39 pm
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Codex: Mancers
POWER: This class of mutation allows a person the ability to manipulate an element to their purposes. The severity of their powers can vary widely as can the price.

PRICE: The price of being a 'mancer is contingent on what the person is able to manipulate. Pyromancers, for example, burn from the inside out while hydromancers run the risk of completely liquefying themselves if their powers get out of hand. The powers of a 'mancer are typically tied directly to their emotions, becoming more difficult to control the more worked up a person becomes.

KNOWN VARIATIONS: Fire, water, electricity, smoke, metal

KNOWN 'MANCERS:
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Hero: Pyromancer Mutation Class 10
Dr. Arkalian: Electromancer Mutation Class 5
OSZAR »